! Lower island ! Exploration > x beach / sand / sandy beach > x forest / trees > x hill / island / mountain > x boulder (this moves you) > w > w > s > x horizon > x island / hill / mountain > w > x cliffs (mmh there seems to be something) > sw (ooh a tower) > sw (x10, then you see some kind of low-lying island but it cuts off) > ne > ne > x cliffs (can't see much) > nw > x strait > w > x fish > fish fish (with your bare hands? no) > e > n > ne > x pier / dock / pontoon / wooden > x boat / case / drawer (?? comment ça s'appelle ça) > take fishing rod > take fishing line > take fishing net > take fishing hook > take fishing bowie knife > look under boat > take seaweed / eat seaweed / eat algae > x elevator / platform / mechanism / ropes / pulley / pulleys / elevated > pull rope > get in elevator / get on platform > pull rope (it works but you're too weak and you'd rather stop before you're exhausted so you don't plummet to your death) > e > se > s > s > sw (back to beginning) > w > n > x trees (colorful flowers) > x rock > n > x hill > x stone > x stairs > climb up stairs / climb stairs / u (can't, too muddy and slippery, gotta take mud off) > clean stairs / rub earth / clean mud / take mud / remove mud (no tool, no strength) ! Eat (+ albatross) > s (edge of the forest) > x flowers > take flower > look under rock > take worm > put worm on hook > put flower on hook > put line in rod > s > w > nw > w > fish fish with line / fish fish with rod / cast line / cast rod / fish / use fishing rod / catch fish with rod / catch fish with line > take fish > e (l'albatros arrive et vous suit tant que vous l'avez) > show fish to albatros > drop fish / give fish to albatros / throw fish at albatros > x flute / x holey stick / x empty stick > blow in flute (l'albatros arrive et shruggue) > se > e > n > look under rock > take worm > take flower > put worm on hook > put flower on hook > s > w > nw > w > fish fish with line / fish fish with rod / cast line / cast rod / fish / use fishing rod / catch fish with rod / catch fish with line > take fish > eat fish (not right now, you should make a campfire to eat) ! Drink TODO PAS ENCORE DÉCIDÉ MAIS SANS DOUTE UNE FLEUR CONVEXE ! campfire > x matches > gather wood / break branch / take wood / take branches > rub wood / dry wood > make fire / light match / light fire (autoeat) > eat fish / cut fish / open fish / gut fish / cook fish / burn fish ! Sleep > tie net around tree > sleep ! Solution 1 : up the elevator (from the forest) > s > w > nw > n > ne > get in platform > pull rope (cutscene to up) ! Solution 2 : escalier > n > cut earth with knife / scrape earth with knife / clean step / clean stairs / clear stairs / clear step (cutscene to up) ! Upper island ! Exploration (starting from the top of the stairs) > x stairs > n (house(s)) > x house > open door / open house / enter house (non, fermé) > n (central plaza) > x fountain > search fountain / look in fountain ? > take sixpence > x pump > pump pump / operate pump / drink water from pump (aaah refreshing) > w (outside the pub) > x pub > x door > open door (closed) > w / go behind pub (garden) > x brambles / x bushes / x weeds > x trenches / x rows > search trenches (find a sixpence) > n (oustide the storehouse) > x metal bowl > smell metal bowl > take metal bowl > e > in (it's dark, your flashlight shows there's not much here) > out > e > in (it's locked) > n (scenic view) > x fire (it's done) > x spam can (it's done) > take spam can (no thanks) > s > e (wood shop) > open door (locked) > s > x diesel generators > listen (nothing) > switch generators on (nope, no fuel) > x fence > x bush (a hole in the fence) > x hole > s > x white house / x mansion > x fence > climb fence (eh no there's barbed wire) > x guard shack (can't reach) > x door (locked) > se > x fence (no hole) > x tree ! Opening the fence ! Solution 1: > climb tree ! Solution 2: > nw > n > crawl in hole / go in hole (now in the field) > search guard shack > search grass (ou call albatros) > unlock door with key > open door ! Turning the electricity on (outside the storehouse) > open door / unlock door > enter / in (it's a bit dark but you can see batteries and a flashlight?) > take flashlight > take batteries > open flashlight / insert batteries in flashlight / replace batteries / put new batteries in flashlight > turn flashlight on (lots of stuff there) > take backpack > put bowl in backpack > eat stuff (no sorry) > in (more food) > in (canning workbench) > out > out > out > s > s > open door > turn on flashlight > x posters / x guinness posters / x beer posters > x apron > wear apron (réf au pub lanlord de murray?) > x safe > unlock safe / open safe (it's unlocked) > take pub key > out > ne > unlock door with key > open pub door > enter pub > turn flashlight on > x bulletin board (we need you for the community garden) > x jukebox (unplugged) > x tables > x chairs > x pint / x glass / x beer glass > x poster (this is XX island, southwest is tristam island) > x bar > enter kitchen > x fridge (unplugged, open, empty) > x can opener (take it? for what?) > x deep fryer > x cooking oil > cut cooking oil with fishing knife / carve oil with knife / take oil > put it in a backpack if needed > out > out > n (to the houses) > look through window / x window / look inside shop (ooh, some cool stuff there) > e > n > take rock > put rock in backpack (you'd rather not) > s > break glass / smash rock in glass / throw rock in glass / break window / break in shop > enter shop / in (turn on flashlight not needed, il fait beau et y'a une fenêtre) > x counter > take sixpence > x comic books > read comic books > take (nah) > x cigarettes > smoke cigarettes / take cigarettes (nah) > x binoculars > take binoculars > take lighter > out > n > burn log / burn remnants of fire / burn campfire logs > get bowl > get oil > put oil in bowl > cook oil / put bowl on fire / burn oil / burn bowl (you now have a bowl of liquid oil) > s > e > s > open diesel generators > put oil in generators / pour oil in generators > turn on generators (it works! give a few objects light, like the tv and the lamps) Optional: to get more points > n > w > w > enter house > turn tv off > turn light off > out > s > in > in > unplug fridge / turn off fridge > out > out > sw > enter (landlord's house) > turn light off Optional: listen to music > out > ne > in > play music / insert coins in jukebox / turn on jukebox > out ! Find a screwdriver > sw > sw > x steel tower > x ladder (missing a rung) > climb ladder / u / go up ladder / go up tower > ne > ne > n > e > n > take rock > s > e > smash window > enter > take ladder rung > w > w > s > sw > sw > insert rung in ladder / fix ladder / insert rung in hole > climb up ladder (at the middle; description is like trinity; or unnecessary) (at the top) > take screwdriver > x horizon (huh a little something to the southwest) > look through binoculars / look at landmass through binoculars (huh ? a burned down island ? what happened there??) > d ! Solution 1 : find code in book > ne > e > unscrew hinges / remove hinges with screwdriver / take door down with screwdriver / remove door with screwdriver > in > take shilling > take book > read book > search book (on trouve le code) > out > ne > e > e > x door > x keypad / x buttons > type/push/input 1846 (??) on door / keypad (door unlocks) > open door > enter ! Solution 2 : find code on keypad > ne > e > ne > e > e > x keypad / x screw > unscrew screw (with screwdriver) / unscrew keypad (with screwdriver) / open keypad (with screwdriver) / unlock keypad (with screwdriver) > x wires / x keypad this reveals the four buttons that are connected to something ; we don't know the order but whatever > touch wires (nope) > screw screw / screw keypad (back) (with screwdriver) / close keypad (with screwdriver) / lock keypad (with screwdriver) > type 1846 on keypad ! Mansion > x statue > x hole > x valve > x stairs > x placards > x posters > x tube / x pipe > x buckets / x pulleys > x weight / x weight on platform > x machine / rube goldberg machine > s > x books / x shelves > read books / pick book > n > x door > push door / open door (blocked, something heavy on the other side) > e (cafeteria) > x chairs > x tables > look under tables / look under chairs > take butter knife > take chair / push chair w (can't see why) > s > (kitchen ? todo? y'a rien là ? fermer la porte à clé ?) > n > w > u > x pipe > x machine etc (les mêmes qu'avant) > e > x door to guard's room / x green door > open door to guard's room (locked forever) > x door to quarters / x red door > x lock on door to quarters > unlock door/lock with screwdriver > open door > s > x bed bunks > x trunk > open trunk > x cricket ball > take ball > n > e > x green door > unlock green door > n > x beds > x trunk > open trunk > x book > read book > take book (red herring) > s > x red door > unlock red door > open red door > s > x beds > open trunk > take bike pump > take shilling > n > w > w > d > attach bike pump to valve > pump pump (kerchunk empty) > put/insert ball in hole > pump pump (ball is thrown, hits the statue, falls down) > take ball > insert ball in hole > push statue / turn statue > pump pump (ball gets in pipe, pipe breaks > take ball > take screw > e > take chair / push chair (we automatically go back) > climb on chair > screw screw in hole > get off chair > put ball in hole > pump pump (lands in the bucket up, but the bucket doesn't go down) > x bucket on the floor > take rat/corpse (?) (the bucket is suddenly very light, goes up, hits the platform, the weight falls) > open door (ça marche) > n > look under rug (trapdoor) > open trapdoor > enter / in / go in trapdoor (elevator) > push button / go down ! The lab ! Exploring > out > x lobby > x desk > x poster (atomic bomb) > x door to the comms/communication room (locked) > s > x neon > s > x workbench > x chair > e > x books > x organic chemistry textbook (thicker) > x nuclear physics textbook (thinner) > n > n > x books / x shelves > n > x table > x papers > search papers (find the technical report warning the boss) > x chairs > s > s > e > s > x coffee maker > x chalk > x board > x picture / x drawing (kilroy was here on the chalkboard) > n > x lockers (all open and empty except one) > open locker (you need the combination) > e > x door (locked, no key) > look through window > x loading bay > x hangar > x warheads / x warhead storage > w > n > n > x door / x sign (the boss's room) > x neon / x roof (it's a bit blinky and the roof is a bit open) ! Going in the boss's room > s > s > s > w > take organic chemistry book > n > n > n > take chair > s > e > n > put chair down / drop chair > get on chair / climb chair > push roof tile (you're missing a few centimeters) > get off chair / exit chair > put organic chemistry book on chair > climb on chair / climb on book > push roof tile > climb in roof / jump (you are now at the other side) > open door (locked) > x chair > x desk > x garbage bin > search garbage bin > read report (the same as the conference room, but trashed) > open drawer > take keyring > unlock door with keys/keyring > s > s > w > w > n > unlock comms room door > open door > enter comms room ! Fixing the radio and endgame > x radio > turn radio on > x wires (they're fucked) > e > s > e > e > touch lock (yeah you'll be able to tell if you go slow) > guess combination / turn knob on lock / pick lock / feel lock / listen to lock > open lock / open locker > take wire (if you haven't looked at the wires in the comms room you don't know what to pick? or just a power cable?) > w > w > n > w > replace wire / change cable / fix radio > x note (says you should have 101.1 ; you're at 99.6, you can turn left for 1.3 and right for 2.0) > turn right 4 times > turn left 5 times > talk / say hello / pick up receiver / talk in microphone / call for help / SOS